Colony management should be fairly familiar to any players of Civilization and the like, as will the diplomatic options available for your interactions with other factions. On the one hand, there’s the familiar Civilization-style 4X layer, in which there’s hex-based land to explore, colonies to expand, resources to exploi… you get the point. This really is a game of two halves, although they complement each other nicely. Luckily, Officer Planetfall is on the case. Looks like Civilisation and XCOM are about to collide. Do you remember that Family Guy sketch with the car crash? Y’know, the one where the two drivers accidentally mix chocolate and peanut butter right before Officer Reese’s turns up, discovers their fatal creation and shoots them both dead?
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